Fishing Boat
When I saw the concept by Glen Van Driel, I really wanted to make this boat in 3D and practice in making old and worn materials.
In addition my goals were to make a game ready asset, and render it using Unreal Engine 5 and Marmoset Toolbag.
I used Maya for modeling, retopo and UVs, Zbrush for sculpting details and Substance Painter for texturing.
Rendered in Marmoset Toolbag 5 and Unreal Engine 5.6